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#ifndef UTIL_HPP
#define UTIL_HPP
#include "types.hpp"
#include <assert.h>
#include <type_traits>
constexpr u32 SCREEN_WIDTH = 240;
constexpr u32 SCREEN_HEIGHT = 160;
vu16* const REG_VCOUNT = reinterpret_cast<vu16*>(0x04000006);
enum DisplayControlMode : u16 {
Mode0 = 0x0000,
Mode1 = 0x0001,
Mode2 = 0x0002,
Mode3 = 0x0003,
Mode4 = 0x0004,
Mode5 = 0x0005,
};
enum DisplayControlLayer : u16 {
BG0 = 0x0100,
BG1 = 0x0200,
BG2 = 0x0400,
BG3 = 0x0800,
BG4 = 0x1000,
};
typedef u16 DisplayControlFlags;
constexpr DisplayControlFlags operator|(DisplayControlMode mode, DisplayControlLayer layer) {
return static_cast<DisplayControlFlags>(static_cast<u16>(mode) | static_cast<u16>(layer));
}
static inline void set_display_control(DisplayControlMode mode, DisplayControlLayer layer) {
static volatile DisplayControlFlags* const display_control = reinterpret_cast<DisplayControlFlags*>(0x04000000);
*display_control = mode | layer;
}
enum BGControlColorMode : u16 {
Mode_4bpp = 0x0000,
Mode_8bpp = 0x0080,
};
enum BGControlSize : u16 {
Regular_32x32 = 0x0000,
Regular_64x32 = 0x4000,
Regular_32x64 = 0x8000,
Regular_64x64 = 0xc000,
Affine_16x16 = 0x0000,
Affine_32x32 = 0x4000,
Affine_64x64 = 0x8000,
Affine_128x128 = 0xc000,
};
struct BGControlFlags {
u16 flags;
constexpr BGControlFlags() : flags(0) {}
constexpr BGControlFlags &set_priority(u16 priority) {
assert(priority < 4);
this->flags = (this->flags & 0xfffc) | priority;
return *this;
}
constexpr BGControlFlags &set_charblock_base(u16 block) {
assert(block < 4);
this->flags = (this->flags & 0xfff3) | (block << 2);
return *this;
}
constexpr BGControlFlags &set_mosaic(u16 enabled) {
this->flags = (this->flags & 0xffbf) | (!!enabled << 6);
return *this;
}
constexpr BGControlFlags &set_color_mode(BGControlColorMode mode) {
this->flags = (this->flags & 0xff7f) | mode;
return *this;
}
constexpr BGControlFlags &set_screenblock_base(u16 block) {
assert(block < 32);
this->flags = (this->flags & 0xe0ff) | (block << 8);
return *this;
}
constexpr BGControlFlags &set_affine_wrapping(u16 enabled) {
this->flags = (this->flags & 0xdfff) | (!!enabled << 13);
return *this;
}
constexpr BGControlFlags &set_size(BGControlSize size) {
this->flags = (this->flags & 0x3fff) | size;
return *this;
}
constexpr operator u16() const { return this->flags; }
};
static inline void set_bg_control(u16 bg, BGControlFlags flags) {
assert(bg < 4);
vu16* const reg = reinterpret_cast<vu16*>(0x04000008 + 2*bg);
*reg = flags;
}
static inline void set_bg_offsets(u16 bg, u16 h_offset, u16 v_offset) {
vu16* const h_reg = reinterpret_cast<vu16*>(0x04000010 + 4*bg);
vu16* const v_reg = reinterpret_cast<vu16*>(0x04000012 + 4*bg);
*h_reg = h_offset;
*v_reg = v_offset;
}
struct Color {
u16 data;
static constexpr Color from_rgb(u16 r, u16 g, u16 b) {
assert(r < 32 && g < 32 && b < 32);
return Color { .data = u16(r | (g << 5) | (b << 10)) };
}
};
typedef Color PaletteBank[16];
struct Tile4 { u32 data[8]; };
typedef Tile4 CharBlock4[512];
template <typename T>
static inline void volatile_copy(volatile T* dst, const T* src) {
using U = std::conditional_t<(sizeof(T) % sizeof(u32) == 0) && (alignof(T) % alignof(u32) == 0), u32, u16>;
static_assert(sizeof(T) % sizeof(U) == 0);
static_assert(alignof(T) % alignof(U) == 0);
auto *d = reinterpret_cast<volatile U*>(dst);
auto *s = reinterpret_cast<const U*>(src);
for (unsigned i = 0; i < sizeof(T) / sizeof(U); i++) {
d[i] = s[i];
}
}
static inline void set_tile(u16 block, u16 index, const Tile4 &tile) {
// TODO bounds check
volatile CharBlock4 *const blocks = reinterpret_cast<volatile CharBlock4*>(0x06000000);
volatile_copy(&blocks[block][index], &tile);
}
static inline void set_bg_palette(u32 bank, u32 index, const Color &color) {
volatile PaletteBank *const banks = reinterpret_cast<volatile PaletteBank*>(0x05000000);
volatile_copy(&banks[bank][index], &color);
}
// pair of screen entry bytes
struct ScreenEntry {
u16 data;
constexpr ScreenEntry() : data(0) {}
constexpr ScreenEntry &set_tile_index(u16 tid) {
assert(tid < 1024);
this->data = (this->data & ~0x03ff) | tid;
return *this;
}
constexpr ScreenEntry &set_hflip(u16 flip) {
this->data = (this->data & ~0x0400) | (!!flip << 10);
return *this;
}
constexpr ScreenEntry &set_vflip(u16 flip) {
this->data = (this->data & ~0x0800) | (!!flip << 11);
return *this;
}
constexpr ScreenEntry &set_palette_bank(u16 bank) {
assert(bank < 16);
this->data = (this->data & ~0xf000) | (bank << 12);
return *this;
}
constexpr operator u16() const { return this->data; }
};
typedef ScreenEntry ScreenBlock[1024];
CharBlock4 *const tile4_mem = reinterpret_cast<CharBlock4*>(0x06000000);
PaletteBank *const palette_bg_bank = reinterpret_cast<PaletteBank*>(0x05000000);
ScreenBlock *const screenblock_mem = reinterpret_cast<ScreenBlock*>(0x06000000);
#endif
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